#include "stdafx.h"
- Right-click on your project in the Solution Explorer.
- Click Properties at the bottom of the drop-down menu.
- At the top left of the Properties Pages, select All Configurations from the drop-down menu.
- Open the C/C++ tree and select Precompiled Headers
- Precompiled Header: Select Use (/Yu)
- Fill in the Precompiled Header File field. Standard is stdafx.h
- Click Okay
- If you do not have stdafx.h in your Header Files put it there. Edit it to #include all the headers you want precompiled.
- Put a file named stdafx.cpp into your project. Put #include "stdafx.h" at the top of it, and nothing else.
- Right-click on stdafx.cpp in Solution Explorer. Select Properties and All configurations again as in step 4 ...
- ... but this time select Precompiled Header Create (/Yc). This will only bind to the one file stdafx.cpp.
- Put #include "stdafx.h" at the very top of all your source files.
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