Comercial
http://www.blendernation.com/2013/10/24/commercial-piralatas/#utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Blendernation+%28BlenderNation%29
By LUNART.
Neil Armstrong writes:
On air, the new TV commercial from LUNART, all done in Blender. The resources of Blender and the low heavy of the files, using Xrefs, proxys and a nice planning, permitted some of the members of the crew work online at home, in the cloud, using the Dropbox tool.Almost a short movie, whit many characters and scenery, all the job done in less than tree weeks, and a lot of fun whit the tools and characters developed.
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